While Zombies only have a few “tribal” payoffs, the real strength to the deck comes from the fact that you essentially get these tribal payoffs for free, as most of the cards you would want to be playing are Zombies anyway. The last of the Zombie tribal cards is Undead Augur, which is just a cheaper Midnight Reaper but specific to Zombies.Īnd that’s it! There are no Zombie lords or beatdown plans. Headless Rider is another fantastic enabler for this deck, as it makes all of your non-token Zombies die into more zombies! There are so many ways to go deep with this card, many of them involving the powerful sacrifice outlets in the cube like Yawgmoth, Thran Physician, Phyrexian Altar or Goblin Bombardment. ![]() Casting it early is great for utilizing the discard ability, but you also may want to keep it in hand to protect it until you can draw cards immediately when it comes down. There is a strange tension with when you should play this card. It draws a ton of cards, creates an army and is a serviceable discard outlet as well. If Gravecrawler is the big payoff of Zombies, Cryptbreaker is the enabler. (With Altar specifically, you can use it to mill into your Gravecrawler and other combo pieces). He goes infinite with Phyrexian Altar and Pitiless Plunderer, represents a crazy amount of cards with Skullclamp or Undead Augur or Midnight Reaper and just overall good value with stuff like Altar of Dementia. I take him going late as a sign that Zombies is open and move in. ![]() With so many different payoffs for sacrifice, ways to mill yourself and combo off, this little guy does it all. It is difficult to overstate how strong this card is in the cube.
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